Posts Tagged chaos

Some more on fractal movies

I’ve moved the animation that I had saved to a faster computer, but it refused to render, it wasn’t rendering even the very first frame. Time to think a little why it was happening. Maybe some folder permission error, not really a software bug.

In Mandelbulb 3D, in the animation window, you have the option to send back the saved keyframes to the main window (useless feature? Not at all!), so this is what I did. Sent them back, re-rendered each and send them back to the animation timeline, and saved this animation under a new name and in a different folder just to be sure. And it worked.

It’s currently rendering right now with a couple more frames added towards the end of the previous version (but I’ve reduced the number of frames between keyframes from 50 to 25 to see what happens, therefore the movie should be shorter this time) and 150 frames out of a total of 250 are already finished in 18 minutes. Quite an improvement. I think that I can even raise the size of the animations to some sort of “semi-HD” quality. I’ll have to check first if these fractals used here are also faster than others, sometimes when adding a Julia calculation or a “Cutting” things get a bit slower. Anyway, this is much much faster than rendering it in the other computer, that has half of the memory of this one, but the processor is a Celeron while in this other one it’s a quadcore… it’s not RAM that makes the difference here, but the processor. And maybe the video card (I have a Radeon something in the faster computer), but I’m not sure as it doesn’t really help in other softwares like Ultra Fractal to have a faster video card, these cards are more useful with games and… well, 3D processing. Definitely fractals aren’t for slow computers.

One thing that I’ve noticed though even in the preview animation window is that for some reason (or maybe it’s not really happening) is that the keyframes I had already used and all the frames inbetween these are rendered a bit faster than the new added keyframes. Sometimes deeper zooms render a bit slower too, this might be what’s happening as it’s a little deeper in these new frames.

Another thing I’ve noticed that seems to happen at least in this image is that in areas that have a certain depth of field, showing parts of the “sky” (or of a background image), the render gets much slower. The more sky/background, the slower it gets. If the image is filled with just the fractal parts, it goes much faster. The elements that are closer to the camera for example, are rendered much faster in an image that has “sky” parts even though they look much more complex than the plain blue sky behind them. I guess it’s due to the 3D, it has to calculate the distances from for example the border of the fractal to the “horizon” or the “sky”, which is quite far from the camera (I guess this calculation is limited by the iterations as well, it tells the software where the “sky” – the end of the image – is). The difference is brutal. Frames with about 30-40% of “sky” areas can take up to 20 mins to be rendered, maybe more (just one frame!), while others with minimal open areas are rendered in 40 seconds. So a good tip for a fractal animation using Mandelbrot 3D is… avoid these open areas, focus on the fractal details. Which is the most interesting part anyway.

Update: it is really getting slower. Last frames past the #200 are taking 7 mins to be rendered and it’s getting considerably slower from there. Maybe it’s really the zoom, the frame #207 for example has a zoom of 1599946.7something while the very first one is 1x I think or near that. This combined with the lights, shading, etc. make it go slower. And I just found that I’m using the Julia mode and the cutting in this one. Also it seems that the more colours an image have, the more complicated it gets to be rendered. Images that are too colourful like the “Beatle Sugar Cube” below seem to be slower because of the different colours. But sometimes the images need to be that vivid. OK if you like a plain pink shade all over your image, I don’t.

I will try to make some more tests and for example disable the cutting when/if it won’t make a difference in certain keyframes. I think that it works for me more like a guideline if I want to find a Mandelbrot shape inside that mess, for example, or to reveal certain areas of “solid” fractals to see if they have something interesting inside. I’m not sure if I can really reach these internal areas just by zooming in without cutting them first, probably I can’t.

I have read that the common timeframe people spend rendering these animations are “weeks”, so I guess I’m just starting… if I want to add a soundtrack for example, it wouldn’t work if the animation is too short. At 24 frames per second, 2 of these keyframes with the settings I’m using for this new test (25 frames inbetween keyframes) will give me a 2 seconds animation. Do the math.

Share

Tags: , , , , , , , , , , , , , , , , , , ,

Happy birthday, John!

A day late, but happy 70th birthday. I wonder how things could have been gone musically if these 4 still had time and the chance to put aside their differences and at least for one more time bring us back to the time when music and rock’n'roll used to be fun. Anyway… here comes a fractal image that is related to this guy, his band, and obviously, the 60′s culture.

The first time The Beatles experienced LSD was sort of an accident. Or at least, it didn’t happen because they deliberately did or wanted it to happen. They were gathered for a tea in the evening at George dentist’s house, all the 4 guys and their wives plus the dentist and his wife. He slipped some LSD into their coffees… and the rest is history. This is probably one of the sugar cubes that were at the event:

LSD

Beatle Sugar Cube

“It was the Beatles’ first experience of the drug – one which made the small room of the flat in Strathearn Place ‘as big as the Albert Hall’ according to Cynthia and gave George the impression that he was ‘falling in love’ with everyone he met after later driving the group in his Mini to the Pickwick Club and Ad Lib, near Leicester Square.” (source)

Share

Tags: , , , , , , , , , , , , , , , , , , , , , ,

Mandelbulb compositions?

From my few experiences with the Mandelbulb, most of the images I could make so far that didn’t look like something that has been done by other fractal artists or that don’t look too much like other fractals remind me of coral reefs. A lot of them, actually. Or it’s a coral reef or it’s a futuristic building. Not bad, because I am not really stuck or am being forced into a certain picture style neither I have the need to make just common 3D fractal images by the dozens (that many other people are doing anyway), but it would be very interesting if there was a way to import some other 3D objects (non-fractal stuff) into that, like for example… fish.

This could lead though to a lot of cheesy mixed images like some we see at these online communities, with odd Poser nude girls mixed with colourful fake landscapes done in Bryce and some Apophysis things scattered here and there for a final touch, but if used right and done right, it would make things very interesting in this new 3D realm.

Also in images like these futuristic cities some other details could be added – spaceships, “cars”, fractal trees, people, ETs… again, without making it look too much like some of these furry porn characters, that look more like a bad acid trip than something really creative and ingenious.

There is a way to import background pictures in Mandelbulb 3D, but these are useful only to create sky textures I suppose, with a few planets and clouds. If there was a way to add actual 3D objects, things would get a bit more interesting sometimes, if one wants to move a bit away from the chaos and fractals and the random abstract things. In these reef images for example, 3D fish or other critters could really make the images very interesting. But again, purists would cry their hearts out saying it’s not a fractal (it isn’t… nobody said it was in the first place!).

I’ll start posting some of these images as soon as I have about half a dozen of them, maybe they will have their own galleries as they are of a different kind of fractals. I need to get better with the software first, I’m having some difficulties to understand its rendering parameters and I’m getting some images with artifacts and grains and other unwanted things that are ruining some possibly interesting images. As there still aren’t good tutorials on Mandelbulbs, I’m still lost and going on my own.

Share

Tags: , , , , , , , , , , , , , , , , , , , , , , , , , , , ,

Visions of Chaos

I’ve discovered this new (not so new it seems as it’s already in version 40 or something) fractal software a couple days ago called Visions of Chaos, and was having some good fun with it mostly with its simulations and the “genetic” mutations. Until I installed another trial copy in a PC with Windows 7 which is kind of my “main fractal workstation”. And it’s crashing like crazy, without any possible fix so far. Even setting it to work in compatibility mode doesn’t work. I guess it’s something about the 64-bit stuff, not sure yet. But it’s a pity, a very interesting software with such annoying bug(s). I was even considering registering it in the future although it’s a bit expensive mostly in the updates, 25% of the price of a new version just for a single update… and considering it’s in version 40 do the math and see how many upgrades existed so far. No thanks.

Edit: I’ve made it work with Windows 7. I had to uninstall the previous installation, then reinstall it in a different folder other than the (default) Program Files\Visions of Chaos folder. When the software asks you in what folder it should be installed, just remove the “Program Files” or the “Program Files (x386)” part of the install path and let it be installed at C:\Visions of Chaos instead (or any other custom folder you wish), this should work. It now doesn’t crash immediately after starting, but it still crashes quite often mostly while using the Genetics options. Annoying, but at least it’s working in Windows 7 pretty much the same way as it works in the Vista. If it wasn’t for all these crashes, it could be a very nice fractal software. Considering it’s in version 40, there shouldn’t be that many crashes like that. I guess.

Share

Tags: , , , , , , , , , , ,

The chosen ones, pt. 2

From gallery 04, these 2:

“A thousand skimo eyes”

A thousand skimo eyes - waiting for the baby seal.

And “baby seal”

Baby seal. Myself.

They were made apart from each other. Happened by accident, both, not planned at all. And when I went to sort out the images to appear in the new galleries, they (accidentally, again) ended up in the same gallery, in sequence. Organized chaos?

Share

Tags: , , , ,

Bad Behavior has blocked 94 access attempts in the last 7 days.

Mundo Fractal is Stephen Fry proof thanks to caching by WP Super Cache