Mandelbulbs are almost ready

The next update is taking a bit longer than I wanted but that’s because I’m rendering some of the Mandelbulbs again with better quality whenever possible (or when it’s worth it) and also I’m trying to use the Monte Carlo rendering on them, some fractals don’t really change or improve with it but some get interesting new features regarding the lights and textures (and even the original colours). Some of the original Mandelbulbs were slightly edited/tweaked to fix small things, and a couple more images have appeared from some of these tweaks. That’s the problem with fractals, mostly with these in 3D: you start exploring an image and you end up in another world with a zillion new images. I’m also learning some new techniques that I might use in future images…