Archive for June, 2010

What will happen next?

The updating of the old images is nearly finished (just more 4 galleries to go, about 60 images), and it will be time to start making new images. Then the new galleries probably will take some time to be completed (I don’t plan to make 16 images a day, neither I can do that) but while this I’ll try to make some comments on the galleries and their images, I’ll be picking one or two of each gallery and made them the subjects of individual posts. Maybe some galleries will not have images that deserve such an honour, but some images for sure need a special post, if not to comment about some specific detail of the image, at least just to say how much I like them.

Also I’ll be spending some time changing things at to make it work along with the stuff already made here, not sure how yet. My plan is to have a single administration interface for the 2 sites, with both sites being sort of clones (maybe with a few style differences, but same content), and the posting would be done from a single place. As I’m still new with WordPress, it might take some time.

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Fractal Gallery 25

It’s almost done. Lots of spirals this time.

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Fractal Gallery 24

Image descriptions and extra stuff will be added soon, later tonight.

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Fractal Gallery 23

2 of my favourite old images in this one.

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Fractint and the new Windows versions

I was very disappointed when one of my favourite fractal generators, Fractint, was not behaving nicely after I moved to Windows XP. No matter what I did, it refused to work. It sometimes barely worked in very low resolutions or something, but it used to lock up not too much after a few things were done.

After some Google searches (I’m not even sure if Google was so good in helping fixing things back then) I learned that it was because mostly of the lack of support for VESA graphic drivers starting with XP. What could I do? Nothing, or else try to use it with these low resolutions or these odd IBM presets (that somehow didn’t use the VESA I think, some of the presets at least) or the mysterious and unpredictable “render to disk” feature of Fractint.

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